#include "Bounce2.h"

//Target Board One
#ifndef constants_cpp
#define constants_cpp


#define ledr1 0
#define ledg1 2
#define ledb1 3
#define FSR1 10

#define ledr2 4
#define ledg2 5
#define ledb2 6
#define FSR2 11

#define ledr3 7
#define ledg3 8
#define ledb3 9
#define FSR3 12

//Target Board 2

#define ledr4 32
#define ledg4 22
#define ledb4 23
#define FSR4 9000//15

#define ledr5 21
#define ledg5 20
#define ledb5 19
#define FSR5 8000 //14

#define ledr6 18
#define ledg6 17
#define ledb6 16
#define FSR6 13

// LCD
#define lcd_pin 1

// Buttons
#define btnlft 15 //30
#define btnrt 14 //24
#define btnup 28
#define btndwn 26
#define btnmnu 25
#define btnent 27


	

#endif